Painterly Tree
Published on Wed Dec 18 2024 05:29:00 GMT+0000 (Coordinated Universal Time) by Zachary Leong

Written by Zachary Leong
← Back to projectsZACHARY LEONG
Published on Wed Dec 18 2024 05:29:00 GMT+0000 (Coordinated Universal Time) by Zachary Leong

Written by Zachary Leong
← Back to projectsA Unidirectional Monte Carlo GLSL Pathtracer.
Explore the wonders of a Minecraft-inspired solar system.
My submission to Rampage Rally, a month-long 3D community challenge.
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An exploration of 3D techniques to animate and simulate the paper folding art form.
I hosted a pbr and stylized shader workshop for our local chapter of SIGGRAPH.
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C++ rasterizer with Lambert shading, distance fog, 16x anti-aliasing, and shadow mapping.
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